Sphero SPRK+

Solar SPRK+: Final Challenge and Presentation

Grades:
6-8
Learning Goal(s):
Students will combine SPRK+ programming with the construction of a compatible chariot in order to guide their SPRK+ “Mars rover” to carry solar panels to a charging station.Students will present a final project to the class that summarizes their knowledge about the scientific background knowledge tied to this project as well as their design and testing process.
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Sphero SPRK+

Solar SPRK+: Chariot Engineering Design

Grades:
6-8
Learning Goal(s):
Students will identify possible design solutions to have a Sphero SPRK+ pull solar panels as a portable power source.Students will work in groups to determine the best possible designs and construct and test these designs with their team.Students will determine the strengths and weaknesses of each design and incorporate these findings into further construction phases.
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Unit:
Lesson Number:
5
Author:
Deb Frankel
Relevant NGSS PE:
Other Subjects Covered:
Estimated Activity Length:
2 hours
Sphero SPRK+

Solar SPRK+ Electricity Fundamentals and Photovoltaics

Grades:
6-8
Learning Goal(s):
Students will determine how to create various types of circuits in order to power loads with different electric needs.Students will identify the electric needs of a Sphero charger and build a circuit needed to charge this device.
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Unit:
Lesson Number:
4
Author:
Deb Frankel
Relevant NGSS PE:
Other Subjects Covered:
Estimated Activity Length:
1 hour
Sphero SPRK+

Solar SPRK: Mars Exploration Debate

Grades:
6-8
Energy Content:
Learning Goal(s):
Students will identify high quality scientific information through research that represents multiple sides of an argument.Students will communicate a pre-determined side of an argument verbally, using evidence to support their claims.
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Unit:
Lesson Number:
3
Author:
Deb Frankel
Relevant NGSS PE:
Estimated Activity Length:
2 hours
Sphero SPRK+

Solar SPRK+: Sphero Edu Coding

Grades:
6-8
Learning Goal(s):
Students will use block programming and Oval Language in order to make a SPRK+ perform a variety of motion-oriented tasks.Students will combine motion and sound functions using block programming and Oval Language.Students will track useful pieces of sequence code that they can reuse in order to get their SPRK+ to navigate a lengthy maze.
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Unit:
Lesson Number:
2
NGSS Science and Engineering Practices:
Author:
Deb Frankel
Relevant NGSS PE:
Other Subjects Covered:
Estimated Activity Length:
5 hours
Sphero SPRK+

Introduction to Drag and Drop Coding Using Scratch

Grades:
6-8
Energy Content:
Learning Goal(s):
Students will understand how to properly order basic blocks of code to program simple functions.Students will determine the steps needed to debug issues in block programming.Students will devise methods to achieve basic animation-focused block programming tasks.Students will combine music and animation to create music videos and simple games using block coding.
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Unit:
Lesson Number:
1
NGSS Science and Engineering Practices:
Author:
Deb Frankel
Relevant NGSS PE:
Other Subjects Covered:
Estimated Activity Length:
10 hours
Sphero SPRK+

Solar SPRK+ Unit Overview

Grades:
6-8
Learning Goal(s):
Students will develop tools to use in the Engineering Design Process.Students will learn drag and drop programming with Sphero Edu (formerly Lightning Lab).Students will determine how series and parallel circuits affect voltage and current.Students will understand how to use photovoltaic sources to charge a SPRK+.Students will design a chariot to carry a photovoltaic power source for a SPRK+.Students will learn to program a SPRK+ ball and chariot through a maze.
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