Learning Goals
Learning Goals:
Students will identify the Laws of Motion and learn about the forces acting on the system. There are multiple forces acting on a boat, some of these forces include acceleration, friction, gravity and thrust. High-level concepts that students will be able to apply to their own design:
- Acceleration is the increase in the rate of speed that the boat moving through the water
- Friction exists between the water and the boat and resists motion
- Gravity acts on all objects on earth
- Thrust is the forward force of the propeller moving through the water
- Buoyancy is the force of water that pushes the boat toward the surface and is measured using the displacement of water.
Materials List
Handouts
Classroom Supplies
- Aluminum foil
- Marbles
- Large tub or basin
Important Links
Next Generation Science Standards
Next Generation Science Standards
- 4-PS3-2. Make observations to provide evidence that energy can be transferred from place to place by sound, light, heat, and electric currents.
- 4-PS3-4. Apply scientific ideas to design, test, and refine a device that converts energy from one form to another.
- 3-5-ETS1-1. Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
- 3-5-ETS1-2. Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
- 3-5-ETS1-3. Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
- PS2-1. Apply Newton’s Third Law to design a solution to a problem involving the motion of two colliding objects.
- PS2- 2. Plan an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.