Sphero SPRK+

Solar SPRK+ Unit Overview

Grades:
6-8
Unit:
Description:

This unit incorporates basic programming knowledge and solar energy into an engineering design challenge using Sphero SPRK+ robots. The theme for this challenge centers on the idea of Mars rovers, and the challenges faced in space exploration, specifically...

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Learning Goal(s):
Students will develop tools to use in the Engineering Design Process.Students will learn drag and drop programming with Sphero Edu (formerly Lightning Lab).Students will determine how series and parallel circuits affect voltage and current.Students will understand how to use photovoltaic sources to charge a SPRK+.Students will design a chariot to carry a photovoltaic power source for a SPRK+.Students will learn to program a SPRK+ ball and chariot through a maze.
Author:
Deb Frankel
Estimated Activity Length:
10 hours
Sphero SPRK+

Introduction to Drag and Drop Coding Using Scratch

Grades:
6-8
Unit:
Lesson Number:
1
Description:

Students go through a series of exercises and projects/challenges to gain familiarity with coding, specifically with drag-and-drop coding. Students will look at Scratch, a free introductory computer programming language, which focuses on creative computing...

Energy Content:
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Learning Goal(s):
Students will understand how to properly order basic blocks of code to program simple functions.Students will determine the steps needed to debug issues in block programming.Students will devise methods to achieve basic animation-focused block programming tasks.Students will combine music and animation to create music videos and simple games using block coding.
NGSS Science and Engineering Practices:
Author:
Deb Frankel
Other Subjects Covered:
Estimated Activity Length:
10 hours
Sphero SPRK+

Solar SPRK+: Sphero Edu Coding

Grades:
6-8
Unit:
Lesson Number:
2
Description:

After working on a few Scratch drag and drop programs, participants will transition to Sphero Edu, a comparable drag and drop program for Lesson 2 to prepare to program a Sphero SPRK+ ball to navigate through a maze.

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More Details Less Details
Learning Goal(s):
Students will use block programming and Oval Language in order to make a SPRK+ perform a variety of motion-oriented tasks.Students will combine motion and sound functions using block programming and Oval Language.Students will track useful pieces of sequence code that they can reuse in order to get their SPRK+ to navigate a lengthy maze.
NGSS Science and Engineering Practices:
Author:
Deb Frankel
Other Subjects Covered:
Estimated Activity Length:
5 hours